Everything about Scientific Visualization totally explained
Visualization is any technique for creating
images,
diagrams, or
animations to communicate a message. Visualization through visual imagery has been an effective way to communicate both abstract and concrete ideas since the dawn of man. Examples from history include
cave paintings,
Egyptian hieroglyphs, Greek
geometry, and
Leonardo da Vinci's revolutionary methods of
technical drawing for engineering and scientific purposes.
Visualization today has ever-expanding applications in science, education, engineering (for example
Product visualization),
interactive multimedia,
medicine , etc. Typical of a visualization application is the field of
computer graphics. The invention of computer graphics may be the most important development in visualization since the invention of
central perspective in the
Renaissance period. The development of
animation also helped advance visualization.
Fields
As a subject in
computer science,
data visualization or
scientific visualization is the use of interactive, sensory representations, typically visual, of abstract data to reinforce
cognition,
hypothesis building and
reasoning.
Information visualization concentrates on the use of computer-supported tools to explore large amount of abstract data. Practical application of information visualization in computer programs involves selecting,
transforming and representing abstract data in a form that facilitates human interaction for exploration and understanding. Important aspects of information visualization are the interactivity and dynamics of visual representation. Strong techniques enable the user to modify the visualization in real-time, thus affording unparalleled perception of patterns and structural relations in the abstract data in question.
Knowledge visualization - "the use of visual representations to transfer knowledge between at least two persons" (Burkhard and Meier, 2004), aims to improve the transfer of
knowledge by using
computer and non-computer based visualization methods complementarily. Examples of such visual formats are
sketches,
diagrams,
images,
objects, interactive visualizations, information visualization applications and imaginary visualizations as in
stories. While information visualization concentrates on the use of computer-supported tools to derive new insights, knowledge visualization focuses on transferring insights and creating new
knowledge in
groups. Beyond the mere transfer of
facts, knowledge visualization aims to further transfer
insights,
experiences,
attitudes,
values,
expectations,
perspectives,
opinions, and
predictions by using various complementary
visualizations.
Visual communication is the
communication of
ideas through the visual display of
information. Primarily associated with
two dimensional images, it includes:
alphanumerics,
art,
signs, and
electronic resources. Recent research in the field has focused on
web design and graphically oriented
usability.
A related term,
visual analytics, focuses on human interaction with visualization systems as part of a larger process of data analysis. Visual analytics has been defined as "the science of analytical reasoning supported by the interactive visual interface" (Thomas, JJ and Cook, KA, 2005). Its focus is on human information discourse (interaction) within massive, dynamically changing information spaces.
Visual analytics research concentrates on support for perceptual and cognitive operations that enable users to detect the expected and discover the unexpected in complex information space. Technologies resulting from visual analytics find their application in almost all fields, but are being driven by critical needs (and funding) in biology and national security.
Educational visualization is using a
simulation normally created on a
computer to create an image of something so it can be taught about. In the Roman times, this is very useful when teaching about a topic which is difficult to otherwise see, for example,
atomic structure, because atoms are far too small to be studied easily without expensive and difficult to use scientific equipment. It can also be used to view past events, such as looking at
dinosaurs, or looking at things that are difficult or fragile to look at in reality like the
human skeleton.
Overview
The use of visualization to present information isn't a new phenomenon. It has been used in maps, scientific drawings, and data plots for over a thousand years. Examples from
cartography include
Ptolemy's Geographia (2nd Century AD), a map of China (1137 AD), and
Minard's map (1861) of
Napoleon's invasion of Russia half a century earlier. Most of the concepts learned in devising these images carry over in a straight forward manner to computer visualization.
Edward Tufte has written two critically acclaimed books that explain many of these principles.
Computer graphics has from its beginning been used to study scientific problems. However, in its early days the lack of graphics power often limited its usefulness. The recent emphasis on visualization started in 1987 with the special issue of Computer Graphics on Visualization in
Scientific Computing. Since then there have been several conferences and workshops, co-sponsored by the
IEEE Computer Society and
ACM SIGGRAPH, devoted to the general topic, and special areas in the field, for example volume visualization.
Most people are familiar with the digital animations produced to present
meteorological data during weather reports on
television, though few can distinguish between those models of reality and the
satellite photos that are also shown on such programs. TV also offers scientific visualizations when it shows computer drawn and animated reconstructions of road or airplane accidents. Some of the most popular examples of scientific visualizations are
computer-generated images that show real
spacecraft in action, out in the void far beyond Earth, or on other
planets. Dynamic forms of visualization, such as
educational animation, have the potential to enhance learning about systems that change over time.
Apart from the distinction between interactive visualizations and animation, the most useful categorization is probably between abstract and model-based scientific visualizations. The abstract visualizations show completely conceptual constructs in 2D or 3D. These generated shapes are completely arbitrary. The model-based visualizations either place overlays of data on real or digitally constructed images of reality, or they make a digital construction of a real object directly from the scientific data.
Scientific visualization is usually done with specialized
software, though there are a few exceptions, noted below. Some of these specialized programs have been released as
Open source software, having very often its origins in universities, within an academic environment where sharing software tools and giving access to the source code is common. There are also many
proprietary software packages of scientific visualization tools.
Models and frameworks for building visualizations include the
data flow models popularized by systems such as AVS, IRIS Explorer, and VTK toolkit, and data state models in spreadsheet systems such as the Spreadsheet for Visualization and Spreadsheet for Images.
Visualization techniques
The following are examples of some common visualization techniques:
- Constructing isosurfaces
- direct volume rendering
- Streamlines, streaklines, and pathlines
- table, matrix
- charts (pie chart, bar chart, histogram, function graph, scatter plot,, etc.)
- graphs (tree diagram, network diagram, flowchart, existential graph, etc.)
- Maps
- parallel coordinates - a visualization technique aimed at multidimensional data
- treemap - a visualization technique aimed at hierarchical data
- Venn diagram
- Euler diagram
- Chernoff faces
- Hyperbolic trees
Further Information
Get more info on 'Scientific Visualization'.
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